July 22, 2024
Austin, Texas, USA

Star Citizen: A Quick Overview

Star Citizen

If you look at the internet today, you’ll find that there are so many games that people play in different parts of the world. The interesting thing is that people play these games using different devices. Also, some of the games can only be played with an internet connection, while others can be played offline. Gamers across the world are always eager to discover new games and explore different possibilities within the game.

Are you familiar with Star Citizen? It’s a game that’s quickly becoming popular, and in this article, we’ll provide a quick overview of the game to give you an idea of what it’s all about. Continue reading to find out more about Star Citizen.

Star Citizen

So, what then is Star Citizen all about? It’s actually a new and upcoming space living simulator game that was designed for GNU/Linux and Microsoft Windows devices. The game is a product of the development by Chris Roberts and Cloud Imperium Games. There are a lot of interesting things about the game, and we’ll take you through each of them below.

One of the key things to note about Star Citizen is that the game mostly features first-person space combat and trading, which is done using the MMO-style Persistent Universe. Within the universe of the Star Citizen game is the exclusive Squadron 42, which is also a single-player campaign that provides a lot of excitement.

Another thing to note is that both Squadron 42 and Star Citizen were set in the 30th-century Milky Way, and they are both centered around the United Empire of Earth, which is only a fictional representation. The main focus of the game is primarily on player interaction, and in Star Citizen, the behavior of players is a main influencing factor on the dynamic economy system within the game.

Game Development

With everything said, you might start to wonder how the development of the game was done and who are the main ideas behind the Star Citizen game. Here’s a brief overview of the game development, with some interesting facts and findings.

The first thing you should know is that the development of the Star Citizen game actually started in December 2012. This was not long after the kickstart of the newer version of the Amazon Lumberyard game that spawned from CryEngine 3. However, there’s no official release date for this. Star Citizen game is set to first be localized in French, Spanish, German, and English, but the good thing is that there are plans to get it available in other languages eventually.

As mentioned earlier, the main brain behind the game is Chris Roberts, and his plan is to release the game to be free and also to remain DRM free.

Some of the notable names that are given credit for the game include Chris Roberts, Tony Zurovec, Brian Chambers, and John Pritchet, who are the Lead designer, Persistent Universe Lead, Director of Development, Foundry 42 Frankfurt, and Physics Programmer, respectively. There are many other names, but this is just to mention a few.

Right now, you might be wondering what the story of the game is like. Here’s what you should know about the story of the game.


One of the main things that make the game an interesting one is a story in the game. Within the single-player campaign option of the game, a player would join Squadron 42, which happens to be a legendary volunteer unit in the game. This unit will be assigned to CV 023 (Paul Steed), who is from the United Empire of Earth Navy. Basically, in the Star Citizen game, a player will spend time in a different warzone, gain battle experience, and climb the ladder of different ranks. The ultimate goal is to become a UEE citizen.

The background of the game is a broad one, and there are so many interesting things to know about the background. This also applies to the gameplay, which is basically a build-up of so many events. Star Citizen has a gameplay that is basically a combination of different features, including first-person shooter, space simulator, and multiplayer opponent. All of these are spread across different modes that are playable, and the modes are widely known as modules.

In Star Citizen, there are basically three modules that you should always remember, and these are the Hangar, Star Marine, and Arena Commander. All of these, when put together, make the game enjoyable and interesting, and it’s why it’s rapidly becoming a sensation.

These are some of the most basic things that you should know about the Star Citizen game. There are many other interesting things to understand about the game, but in many cases, the best experience from a game is one that’s gotten when you actually play the game. With that, if you’re thinking of playing Star Citizen, you should do so without hesitation.

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